Voice Proxy
Last modified: 26 April 2026
Risk
Voice traffic can be noisy because UDP, NAT, VPN exits, and reconnects make attribution harder than normal player packets.
Review
Do not punish a player from source IP alone when multiple players share an address. Compare session state, timing, and repeated evidence.
Support
Send voice plugin version, proxy version, whether players share a network, and incident ids. Keep raw network captures private.