Voice Proxy

Last modified: 26 April 2026

Risk

Voice traffic can be noisy because UDP, NAT, VPN exits, and reconnects make attribution harder than normal player packets.

Review

Do not punish a player from source IP alone when multiple players share an address. Compare session state, timing, and repeated evidence.

Support

Send voice plugin version, proxy version, whether players share a network, and incident ids. Keep raw network captures private.

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